There is just no stopping Adam Savage and his team over at Tested when it comes to Alien: Covenant! To help promote today’s American Blu-ray and DVD release of Alien: Covenant, Tested has released a new featurette focused around the practical Alien used during the filming of Alien: Covenant.
“On the set of Alien: Covenant, Adam gets up close with the animatronic Xenomorph head that’s worn by the film’s creature puppeteer. Seeing this head animate and lunge, we learn how the animatronic operators work with the performer to breathe life into this 9-foot tall creature.”
This latest behind-the-scene featurette shows us some pretty cool footage of Andrew Crawford in the Alien puppeteering rig constructed by the good folk from Creature Inc Ltd and Odd Studio.
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The shot of the Alien killing that guy in David's lab looked great, too.
It was a good shot because it was dark, far away and naturally moving ( not doing gymnastics). It was also creepy.
The problem with CGI these days I feel is that a lot of the time it's used to show off - " wow look at this". It's lit wrong, there's no darkness, it's blurry or quick, the shadows are all off or it feels like it's not heavy or got any weight. They want you to see it in all it's glory.
The CGI shots don't bother me in Covenant, but I like puppets better if I had to choose for close ups.
I dunno, that one shot of the Alien entering the loading bay was up with best I reckon.
I agree with your point about it not working with the same kind of shots, but I disagree with the point that it would be cheesy. Alien, Aliens and Alien 3 have shots that are more powerful than the current CGI beastie. Shots that not only look better , but are still scary to this day.
And to be honest, i think the "we made the suits just for reference" statement from Ridley is pure bullshit, you don't spend a huge chunk of money for those really good and complex suits and animatronics with the intention to erase it all over with CGI, i think Ridley pulled a "thing" here, where they wanted to go practical and decided during post production to make everything CG instead.
Unlike most people on here i actually like CGI in movies, i really do, but it would have been ten times more creepy if there was a guy slowly walking around on the dust filled spaceship instead of the hyperactive AvP-version we got instead.
The design is awesome, this is the closest to the original big-chap design by far.
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FunJAJVw.jpg&hash=6dfbe510dbe4415f5b5abcd0c81c04a4b5b6191a
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fhorrornews.net%2Fwp-content%2Fuploads%2F2010%2F11%2Fpumpkinhead_movie_image6.jpg&hash=5b4944525c5855d41d6723e645267be77ab41cbb
bug eyes?